Gym Leader Wattson | |||
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Pokémon | Magnemite Lv.19 | Voltorb Lv.19 | Magneton Lv.21 |
Type | Electric / Steel | Electric | Electric / Steel |
Ability | Sturdy | Soundproof | Magnet Pull |
Held Item | None | None | None |
Moves |
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The Mauville City Gym is the third Gym in the Hoenn League. Wattson, the Mauville Gym Leader, specializes in Electric-type Pokémon alongside the trainers in his Gym.
For a quick refresher, here’s the weaknesses and resistances of Electric-type Pokémon, and which Pokémon are vulnerable to Electric-type attacks:
Electric-type Matchups | ||
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Weaknesses | Resistances | Super Effective Against |
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Prerequisites
To challenge Wattson you must first:
- Obtain the second Gym Badge from Brawly, Dewford Town’s Gym Leader
- Defeat rival Brendan/May on Route 110 to access Mauville City
- Defeat rival Wally, who will be in front of the Gym when you first arrive, to gain access to the Gym
Mauville Gym Puzzle Solution (Step-by-Step)
The Mauville City Gym features an electric fence puzzle, where each path to the room’s exit is blocked by various electric currents.
Navigating through the puzzle requires you to step on colored switches on the floor. Each switch changes the corresponding current, which will eventually clear the path towards Gym Leader Wattson.
Step 1: From the entrance, head to the left side of the first floor to activate the first red switch on the floor. But you’ll need to battle Guitarist Kirk first.
Guitarist Kirk | ||
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Pokémon | Magnemite Lv.16 | Electrike Lv.16 |
Type | Electric / Steel | Electric |
Step 2: After you’ve pressed the red switch, move to the room’s right side to activate the blue switch. This will open up the path to the second floor.
Step 3: Climb the staircase and challenge Youngster Ben on your right-hand side, then activate the blue switch he’s blocking.
Youngster Ben | |
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Pokémon | Electrike Lv.17 |
Type | Electric |
Step 4: Go up and turn left and battle Battle Girl Vivian, then activate the red switch she’s blocking.
Battle Girl Vivian | |
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Pokémon | Meditite Lv.19 |
Type | Fighting / Psychic |
Step 5: Upon activating the red switch, continue along the eastward path and activate the last blue switch.
Step 6: The path to Wattson should now be clear.
Proceed north through the central hallway to move forward – but you’ll need to face-off against Guitarist Shawn to advance.
Guitarist Shawn | ||
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Pokémon | Voltorb Lv.15 | Voltorb Lv.17 |
Type | Electric | Electric |
Step 7: Finally, head north to find Wattson at the end of the room.
Tips on Defeating Wattson
Here are some tips and strategies to help you win this fight:
- Use Ground-type Moves. As its only weakness, Ground-type moves like Geodude’s Magnitude can swiftly take down Wattson’s Electric-type Pokémon.
- Utilize Ground-types’ Electric Immunity. No damage is dealt if Wattson’s Pokémon tries to use Electric-type moves on part-Ground-type Pokémon such as Geodude and Marshtomp (if Mudkip was your starter).
- Counter Wattson’s Steel-types. Since Wattson’s Magnemite and Magneton are also part Steel, exploit this by using Pokémon strong against Steel-types. For instance, the Fighting-type Makuhita or the Fire-type Combusken (if Torchic was your starter) can be great teammates.
- Weaken his Pokémon with Zigzagoon’s Mud Sport. Since there’s a lack of early-game Ground-types, you can also use Zigzagoon’s Mud Sport to weaken Wattson’s Electric-type moves. Mud Sport is a move that decreases the power of Electric-type moves by 50% for five turns.
- Watch out for Volt Switch. Every Pokémon in Wattson’s team can learn Volt Switch, a move that allows the user to switch out while dealing damage. So, be careful using moves that might not be very effective on Wattson’s other Pokémon.
Pokémon Team Suggestions
If you’re looking for new teammates to add to your party to help you defeat Wattson, you can consider catching the following Pokémon found on nearby areas:
Recommended Pokémon: | |||
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Pokémon | Geodude | Makuhita | Zigzagoon |
Type | Rock / Ground | Fighting | Normal |
Location |
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Rewards for Defeating Wattson
After defeating Wattson you’ll be rewarded with the following:
- P2,520
- TM72 Volt Switch
- The Dynamo Badge –this allows you to use the HM06 Rock Smash outside of battle. It also allows all Pokémon up to level 40 to obey you, including traded Pokémon.