Pokémon-Amie is a feature that lets you interact with your Pokémon in order to raise their affection. This page explains how to use the feature to raise your Pokémon’s affection, the effects it has in battle, and the minigames available.

Pokémon-Amie Basics

You can raise your Pokémon’s affection in multiple ways via Pokemon Amie. These include:

  • Petting and high-fiving your Pokémon on the touch screen
  • Feeding them Poké Puffs
  • Clearing a variety of minigames
  • Interacting with your Pokémon using the 3DS’s camera

You can access the Pokémon-Amie screen in the PlayNav feature on the PokéNav Plus.

Accessing the Pokémon-Amie screen. / Pokémon Omega Ruby and Alpha Sapphire
Accessing the Pokémon-Amie screen.

Once you access the Pokémon-Amie menu, tapping the Pokémon’s sprite in the center of the touch screen will open the menu.

You can choose between playing with the active Pokémon, decorating the Pokémon-Amie screen, or switching to a different Pokémon.

The Pokémon-Amie’s main screen. / Pokémon Omega Ruby and Alpha Sapphire
The Pokémon-Amie’s main screen.

Affection is capped at 255 points and has five different levels, as shown below.

Note: Your Pokémon will never lose its affection points.
Affection Level Required Points
1 1
2 50
3 100
4 150
5 255

Affection Levels

Raising your Pokémon’s affection can lead to different positive effects in battle, as shown below based on their Affection Level.

Affection Level Effects
2 The Pokémon gains an additional 20% EXP points.
3 The Pokémon has a 10% chance of enduring a KO hit with 1 HP
4
  • The Pokémon has a 20% chance of automatically healing from a status condition.
  • Has a 15% chance of enduring a KO hit with 1 HP. The chance goes up to 20% at 200 Affection points.
  • Boosts the chances of avoiding an attack by 10% (requires at least 200 Affection points)
5
  • Doubles the chance of scoring a critical hit.
  • Has a 25% chance of enduring a KO hit with 1 HP.

Pokémon with higher levels of affection will also have different flavor texts in battle.

Minigames

You can access the minigames menu by tapping the green icon on the top-right corner of the screen while playing with your Pokémon.

The minigames icon. / Pokémon Omega Ruby and Alpha Sapphire
The minigames icon.

Pokémon-Amie has three different minigames:

  • Berry Picker
  • Head It
  • Tile Puzzle

Each game then has four difficulty levels:

  • Easy
  • Normal
  • Hard
  • Unlimited

In order to progress to the next level, you must clear the previous level with a three-star rating or higher. Higher levels will give better Poké Puffs as rewards.

You must have at least three Pokémon in your team to start a minigame. All three Pokémon participating in a minigame can gain affection points.

Berry Picker

The Berry Picker minigame. / Pokémon Omega Ruby and Alpha Sapphire
The Berry Picker minigame.

Berry Picker consists in dragging Berries from the tree to your Pokémon.

You will score points by dragging the correct Berry, which is shown in the thought bubble above the Pokémon’s head, before the Pokémon disappears from the screen.

The minigame starts with a single Pokémon, with the other two joining along the way. Higher difficulties will feature a wider variety of Berries, while your Pokémon will appear and disappear faster.

The table below lists the required scores for the star ratings, based on the difficulty level.

Rating Score
1 Star
  • Easy-Hard: 5-9 points
  • Unlimited: 10-19 points
2 Stars
  • Easy-Hard: 10-14 points
  • Unlimited: 20-39 points
3 Stars
  • Easy-Hard: 15-19 points
  • Unlimited: 40-59 points
4 Stars
  • Easy-Hard: 20-29 points
  • Unlimited: 60-69 points
4.5 Stars
  • Easy-Hard: 30-39 points
  • Unlimited: 70-99 points
5 Stars
  • Easy-Hard: 40 points or higher
  • Unlimited: 100 points or higher

Head It

The Head It minigame. / Pokémon Omega Ruby and Alpha Sapphire
The Head It minigame.

Head It consists in hitting a yarn ball by tapping your Pokémon. If you time it correctly, the yarn ball will bounce back up.

As the minigame progresses, your other two Pokémon will join in on the action, making it harder to track and hit the yarn ball. Scoring multiple hits in a row will give you additional points.

At the end of the minigame, you will have a chance to hit a big yarn ball, which awards additional points.

The table below lists the required scores for the star ratings, based on the difficulty level.

Rating Score
1 Star
  • Easy: 20-29 points
  • Normal: 20-34 points
  • Hard: 30-49 points
  • Unlimited: 50-99 points
2 Stars
  • Easy: 30-39 points
  • Normal: 35-49 points
  • Hard: 50-69 points
  • Unlimited: 100-199 points
3 Stars
  • Easy: 40-99 points
  • Normal: 50-109 points
  • Hard: 70-129 points
  • Unlimited: 200-399 points
4 Stars
  • Easy: 100-199 points
  • Normal: 110-219 points
  • Hard: 130-239 points
  • Unlimited: 400-599 points
4.5 Stars
  • Easy: 200-299 points
  • Normal: 220-329 points
  • Hard: 240-349 points
  • Unlimited: 600-799 points
5 Stars
  • Easy: 300 points or higher
  • Normal: 330 points or higher
  • Hard: 350 points or higher
  • Unlimited: 800 points or higher

Tile Puzzle

The Tile Puzzle minigame. / Pokémon Omega Ruby and Alpha Sapphire
The Tile Puzzle minigame.

Tile Puzzle consists in completing a puzzle featuring your Pokémon.

However, the image will occasionally change, either zooming in on one specific Pokémon, changing the background, or adding new Pokémon. On the other hand, once you drag a piece to the right spot, it will remain in place until the end of the minigame.

Easy, Normal, and Hard do not have a time-limit.

On Unlimited, the player has to clear multiple puzzles in a row until the timer runs out. Points are scored based on the number of completed puzzles and on the time required to complete each one.

The first puzzle must be completed in 30 seconds, with each correct piece adding one second to the timer. Completing each puzzle will also add a few more seconds to the timer.

The table below lists the required scores for the star ratings, based on the difficulty level.

Note: Easy, Normal, and Hard are all scored based on time. Unlimited’s score is based on the number of puzzles completed.
Rating Time/Score
1 Star
  • Easy: 51s – 1m
  • Normal: 1m31s – 2m
  • Hard: 2m01s – 3m
  • Unlimited: 140-399 points
2 Stars
  • Easy: 41s – 50s
  • Normal: 1m01s – 1m30s
  • Hard: 1m41s – 2m
  • Unlimited: 400-999 points
3 Stars
  • Easy: 31s – 40s
  • Normal: 51s – 1m
  • Hard: 1m21s – 1m40s
  • Unlimited: 1000-2499 points
4 Stars
  • Easy: 21s – 30s
  • Normal: 41s – 50s
  • Hard: 1m11s – 1m20s
  • Unlimited: 2500-4499 points
4.5 Stars
  • Easy: 16s – 20s
  • Normal: 31s – 40s
  • Hard: 51s – 1m10s
  • Unlimited: 4500-6999 points
5 Stars
  • Easy: under 15s
  • Normal: under 30s
  • Hard: under 50s
  • Unlimited: 7000 points or higher

Making Faces

You can use the 3DS’s camera to play the Making Faces minigame.

When the 3DS’s camera is active, you will see an emoticon on the Pokémon-Amie screen. Interacting with the camera will start the minigame.

If you manage to match the requested expression five times, then you will clear the minigame. Doing so will significantly raise your Pokémon’s affection.

Petting, Feeding, Enjoyment, and Fullness

Selecting the “Play” option in the Pokémon-Amie menu will let you pet your Pokémon, and you can also feed them Poké Puffs.

The amount of affection points you can gain during a Pokémon-Amie session is limited by two stats – enjoyment and fullness.

Enjoyment is indicated by the musical note icons, while fullness is indicated by the Poké Puff icons.

The Pokémon-Amie stats screen. / Pokémon Omega Ruby and Alpha Sapphire
The Pokémon-Amie stats screen.

If a Pokémon is at maximum enjoyment, then it won’t gain any affection points by playing minigames, getting petted, or by walking around. Now when your Pokémon is at maximum fullness, then it won’t eat any Poké Puffs.

Just like affection, enjoyment and fullness have a 255-point cap. However, while affection points cannot be lost, enjoyment and fullness can go up or down.

Petting

You can pet your Pokémon by rubbing the touch screen and moving the tiny hand icon that’s on the screen.

Petting Minum in Pokémon-Amie. / Pokémon Omega Ruby and Alpha Sapphire
Petting Minum in Pokémon-Amie.

All Pokémon have regular petting spots, a favorite petting spot, and a dislike petting spot. Tapping the touch screen will cause you to hit the Pokémon instead.

You will be able to tell them apart by looking at the Pokémon’s reaction and also by listening to the sound effects. A higher pitch will indicate the Pokémon’s favorite petting spot, while a lower pitch will indicate its disliked petting spot.

Petting a Pokémon in a regular spot or in its favorite spot will make the Pokémon’s affection points go up. Petting your Pokémon’s disliked spot won’t give any affection points.

Feeding

You can feed your Pokémon by selecting the pink icon on the top-left corner of the touch screen. After opening the Poké Puff menu, simply drag a Poké Puff to the Pokémon’s mouth in order to feed it.

Feeding Minum a regular Poké Puff. / Pokémon Omega Ruby and Alpha Sapphire
Feeding Minum a regular Poké Puff.

Your Pokémon will have different animations depending on their level of fullness.

If it’s feeling hungry, then your Pokémon will quickly eat the Poké Puff. However, if it’s feeling somewhat full, then your Pokémon will take longer between each bite.

Now if your Pokémon is already full, then it will simply reject the Poké Puff. When that happens, simply drag the Poké Puff back to the icon on the top-left corner of the screen.

There are seven different types of Poké Puffs. Simpler Poké Puffs will give fewer affection points, while sophisticated Poké Puffs will give a higher amount of points.

Poké Puffs in the Decoration menu. / Pokémon Omega Ruby and Alpha Sapphire
Poké Puffs in the Decoration menu.

The table below lists all types of Poké Puffs, their respective affection points, and how to get each type of Poké Puff.

Poké Puff Type Acquisition Method Affection Points
Basic Clear any minigame on any difficulty level 2
Frosted Clear any minigame on Normal or higher 3
Fancy Clear any minigame on Hard or higher 4
Deluxe Clear any minigame on Unlimited 5
Supreme Seasonals:

  • Spring
  • Summer
  • Autumn
  • Winter
  • Spring: clear any minigame on Unlimited.
  • Summer: clear Head It on Unlimited
  • Autumn: clear Berry Picker on Unlimited
  • Winter: clear Tile Puzzle on Unlimited
6
Supreme Wish From visiting players (using the Player Search System Feature) on your birthday 10
Supreme Honor From visiting players (using the Player Search System Feature) after you beat the Elite Four

Enjoyment and Fullness

Different actions will change your Pokémon’s affection, enjoyment, and fullness. The table below lists all actions that can affect these Pokémon-Amie stats and their respective effects.

Action Effects
Participate in a Contest (only with the Pokémon’s Original Trainer) +20 affection points
Feed the Pokémon with a Supreme Poké Puff
  • +10 affection points
  • +50 fullness points
Clear the Making Faces minigame
  • +8 affection points
  • -50 fullness points
  • +80 enjoyment points
Feed the Pokémon with a Seasonal Poké Puff
  • +6 affection points
  • +50 fullness points
Feed the Pokémon with a Deluxe Poké Puff
  • +5 affection points
  • +50 fullness points
Feed the Pokémon with a Fancy Poké Puff
  • +4 affection points
  • +50 fullness points
Feed the Pokémon with a Frosted Poké Puff
  • +3 affection points
  • +50 fullness points
Feed the Pokémon with a Basic Poké Puff
  • +2 affection points
  • +50 fullness points
Pet the Pokémon’s favorite spot If the Pokémon has at least 42 enjoyment points:

  • +3 affection points
  • -42 enjoyment points

If the Pokémon has 16-41 enjoyment points:

  • +1 affection point
Pet the Pokémon in any regular spot If the Pokémon has at least 50 enjoyment points:

  • +3 affection points
  • -50 enjoyment points

If the Pokémon has 35-49 enjoyment points:

  • +2 affection points
  • -35 enjoyment points

If the Pokémon has 20-34 enjoyment points:

  • +1 affection point
Pet the Pokémon’s disliked spot -20 enjoyment points
Hit the Pokémon -5 enjoyment points
Clear one of the following minigames:

  • Berry Picker (any difficulty)
  • Head It (any difficulty)
  • Tile Puzzle (Hard or above)
  • -110 fullness points
  • +80 enjoyment points
Clear Tile Puzzle on Easy or Normal
  • -110 fullness points
  • +30 enjoyment points
High-five the Pokémon +10 enjoyment points
Open the Pokémon-Amie’s Play mod
Start a minigame
Talk to the Pokémon (using the 3DS’s mic) +5 enjoyment points
Enter a battle (while Pokémon-Amie is active)
  • +5 enjoyment points
  • -10 fullness points
Take 50 steps (while Pokémon-Amie is active) If the Pokémon has 0-70 enjoyment points:

  • +1 enjoyment point
  • -1 fullness point

Decorations

You can also place decorations on the Pokémon-Amie screen. Decorations have no practical effect, and are merely a customization feature.

You can win decorations by clearing the following goals:

  • Unlocking a new difficulty in a minigame
  • Earning a five-star rating in any minigame (any difficulty level)
  • Raising your Pokémon’s affection level

In order to place a decoration, select the “Decorate” option from the Pokémon-Amie menu, and then tap the “Interior Items” tab.

You can also choose to play Poké Puffs. However, these will have no effect unless you have the Pokémon Search System feature active.

Opening the decorations menu. / Pokémon Omega Ruby and Alpha Sapphire
Opening the decorations menu.
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